Bamboo Sword Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Black Garden
SR Rarity
Black Garden
SR Rarity
Black Garden
Spell Field
Black Garden

    If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.

    R Rarity
    Broken Bamboo Sword
    R Rarity
    Broken Bamboo Sword
    R Rarity
    Broken Bamboo Sword
    Spell Equip
    Broken Bamboo Sword

      The equipped monster gains 0 ATK.

      R Rarity
      Burning Bamboo Sword
      R Rarity
      Burning Bamboo Sword
      R Rarity
      Burning Bamboo Sword
      Spell Continuous
      Burning Bamboo Sword

        If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.

        SR Rarity
        Wonder Wand
        SR Rarity
        Wonder Wand
        SR Rarity
        Wonder Wand
        Spell Equip
        Wonder Wand

          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

          N Rarity
          Yang Zing Unleashed
          N Rarity
          Yang Zing Unleashed
          N Rarity
          Yang Zing Unleashed
          Trap Continuous
          Yang Zing Unleashed

            All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.

            Extra Deck

            UR Rarity
            Relinquished Anima
            UR Rarity
            Relinquished Anima
            UR Rarity
            Relinquished Anima
            DARK
            Relinquished Anima
            • ATK:

            • 0

            • LINK-1

            Link Arrow:

            Top


            1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

            SR Rarity
            Ib the World Chalice Justiciar
            SR Rarity
            Ib the World Chalice Justiciar
            SR Rarity
            Ib the World Chalice Justiciar
            WATER 5
            Ib the World Chalice Justiciar
            • ATK:

            • 1800

            • DEF:

            • 2100


            1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".

            Need 14 UR

            UR Rarity
            Vennominaga the Deity of Poisonous Snakes1 card
            UR Rarity
            Knightmare Unicorn1 card
            UR Rarity
            Relinquished Anima1 card
            UR Rarity
            Performapal Monkeyboard1 card
            UR Rarity
            Chicken Game3 card
            UR Rarity
            Land Flipping1 card
            UR Rarity
            Original Bamboo Sword3 card
            UR Rarity
            Upstart Goblin3 card

            Main: 40 Extra: 8

            N Rarity
            1 cardJigabyte
            N Rarity
            1 cardJigabyte
            Jigabyte
            WATER 4
            Jigabyte
            • ATK:

            • 1500

            • DEF:

            • 200


            You can only control 1 "Jigabyte". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except "Jigabyte".


            N Rarity
            3 cardRoyal Magical Library
            N Rarity
            3 cardRoyal Magical Library
            Royal Magical Library
            LIGHT 4
            Royal Magical Library
            • ATK:

            • 0

            • DEF:

            • 2000


            Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


            SR Rarity
            3 cardSummoner Monk
            SR Rarity
            3 cardSummoner Monk
            Summoner Monk
            DARK 4
            Summoner Monk
            • ATK:

            • 800

            • DEF:

            • 1600


            While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


            UR Rarity
            1 cardVennominaga the Deity of Poisonous Snakes
            UR Rarity
            1 cardVennominaga the Deity of Poisonous Snakes
            Vennominaga the Deity of Poisonous Snakes
            DARK 10
            Vennominaga the Deity of Poisonous Snakes
            • ATK:

            • 0

            • DEF:

            • 0


            Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.


            N Rarity
            1 cardPerformapal Lizardraw
            N Rarity
            1 cardPerformapal Lizardraw
            Performapal Lizardraw
            EARTH 36
            Performapal Lizardraw
            • ATK:

            • 1200

            • DEF:

            • 600


            [ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


            UR Rarity
            1 cardPerformapal Monkeyboard
            UR Rarity
            1 cardPerformapal Monkeyboard
            Performapal Monkeyboard
            EARTH 61
            Performapal Monkeyboard
            • ATK:

            • 1000

            • DEF:

            • 2400


            [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


            SR Rarity
            1 cardMagical Hound
            SR Rarity
            1 cardMagical Hound
            Magical Hound
            EARTH 1
            Magical Hound
            • ATK:

            • 500

            • DEF:

            • 800


            If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel.


            SR Rarity
            1 cardA Wild Monster Appears!
            SR Rarity
            1 cardA Wild Monster Appears!
            A Wild Monster Appears!
            Spell Normal
            A Wild Monster Appears!

              If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.


              SR Rarity
              1 cardBlack Garden
              SR Rarity
              1 cardBlack Garden
              Black Garden
              Spell Field
              Black Garden

                If a monster(s) is Normal or Special Summoned face-up, except by the effect of "Black Garden": Halve its ATK, then, the controller of that monster Special Summons 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) to their opponent's field in Attack Position. (This ATK loss remains even if this card leaves the field.) You can target 1 monster in your GY with ATK equal to the total ATK of all Plant monsters on the field; destroy this card and as many Plant monsters on the field as possible, then, if you destroyed all of them, Special Summon that targeted monster.


                R Rarity
                1 cardBurning Bamboo Sword
                R Rarity
                1 cardBurning Bamboo Sword
                Burning Bamboo Sword
                Spell Continuous
                Burning Bamboo Sword

                  If you activate a "Bamboo Sword" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.


                  UR Rarity
                  3 cardChicken Game
                  UR Rarity
                  3 cardChicken Game
                  Chicken Game
                  Spell Field
                  Chicken Game

                    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                    SR Rarity
                    3 cardCursed Bamboo Sword
                    SR Rarity
                    3 cardCursed Bamboo Sword
                    Cursed Bamboo Sword
                    Spell Equip
                    Cursed Bamboo Sword

                      The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                      N Rarity
                      1 cardDouble Summon
                      N Rarity
                      1 cardDouble Summon
                      Double Summon
                      Spell Normal
                      Double Summon

                        You can conduct 2 Normal Summons/Sets this turn, not just 1.


                        SR Rarity
                        1 cardFoolish Burial Goods
                        SR Rarity
                        1 cardFoolish Burial Goods
                        Foolish Burial Goods
                        Spell Normal
                        Foolish Burial Goods

                          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                          SR Rarity
                          3 cardGolden Bamboo Sword
                          SR Rarity
                          3 cardGolden Bamboo Sword
                          Golden Bamboo Sword
                          Spell Normal
                          Golden Bamboo Sword

                            If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                            SR Rarity
                            3 cardInto the Void
                            SR Rarity
                            3 cardInto the Void
                            Into the Void
                            Spell Normal
                            Into the Void

                              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                              UR Rarity
                              1 cardLand Flipping
                              UR Rarity
                              1 cardLand Flipping
                              Land Flipping
                              Spell Normal
                              Land Flipping

                                Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.


                                UR Rarity
                                3 cardOriginal Bamboo Sword
                                UR Rarity
                                3 cardOriginal Bamboo Sword
                                Original Bamboo Sword
                                Spell Equip
                                Original Bamboo Sword

                                  The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                  N Rarity
                                  1 cardTrismagistus
                                  N Rarity
                                  1 cardTrismagistus
                                  Trismagistus
                                  Spell Continuous
                                  Trismagistus

                                    The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                    UR Rarity
                                    3 cardUpstart Goblin
                                    UR Rarity
                                    3 cardUpstart Goblin
                                    Upstart Goblin
                                    Spell Normal
                                    Upstart Goblin

                                      Draw 1 card, then your opponent gains 1000 LP.


                                      SR Rarity
                                      3 cardWonder Wand
                                      SR Rarity
                                      3 cardWonder Wand
                                      Wonder Wand
                                      Spell Equip
                                      Wonder Wand

                                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                        N Rarity
                                        1 cardYang Zing Unleashed
                                        N Rarity
                                        1 cardYang Zing Unleashed
                                        Yang Zing Unleashed
                                        Trap Continuous
                                        Yang Zing Unleashed

                                          All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials.


                                          SR Rarity
                                          1 cardArtemis, the Magistus Moon Maiden
                                          SR Rarity
                                          1 cardArtemis, the Magistus Moon Maiden
                                          Artemis, the Magistus Moon Maiden
                                          LIGHT
                                          Artemis, the Magistus Moon Maiden
                                          • ATK:

                                          • 800

                                          • LINK-1

                                          Link Arrow:

                                          Top


                                          1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                          R Rarity
                                          3 cardHaggard Lizardose
                                          R Rarity
                                          3 cardHaggard Lizardose
                                          Haggard Lizardose
                                          WATER
                                          Haggard Lizardose
                                          • ATK:

                                          • 800

                                          • LINK-2

                                          Link Arrow:

                                          Right

                                          Bottom


                                          2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.


                                          UR Rarity
                                          1 cardKnightmare Unicorn
                                          UR Rarity
                                          1 cardKnightmare Unicorn
                                          Knightmare Unicorn
                                          DARK
                                          Knightmare Unicorn
                                          • ATK:

                                          • 2200

                                          • LINK-3

                                          Link Arrow:

                                          Left

                                          Right

                                          Bottom


                                          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                          UR Rarity
                                          1 cardRelinquished Anima
                                          UR Rarity
                                          1 cardRelinquished Anima
                                          Relinquished Anima
                                          DARK
                                          Relinquished Anima
                                          • ATK:

                                          • 0

                                          • LINK-1

                                          Link Arrow:

                                          Top


                                          1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                          N Rarity
                                          1 cardSpace Insulator
                                          N Rarity
                                          1 cardSpace Insulator
                                          Space Insulator
                                          DARK
                                          Space Insulator
                                          • ATK:

                                          • 1200

                                          • LINK-2

                                          Link Arrow:

                                          Top

                                          Bottom


                                          2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in the GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as Link Material, also banish it when it leaves the field.


                                          SR Rarity
                                          1 cardNumber 60: Dugares the Timeless
                                          SR Rarity
                                          1 cardNumber 60: Dugares the Timeless
                                          Number 60: Dugares the Timeless
                                          FIRE
                                          Number 60: Dugares the Timeless
                                          • ATK:

                                          • 1200

                                          • DEF:

                                          • 1200


                                          2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.



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