Bamboo Sword Deck Breakdown

Cards Usage Statistic

Main Deck

N rarity
Royal Magical Library
N rarity
Royal Magical Library
N rarity
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

SR rarity
Summoner Monk
SR rarity
Summoner Monk
SR rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

Card rarity
Verre, the Maid of Endymion
Card rarity
Verre, the Maid of Endymion
Card rarity
Verre, the Maid of Endymion
LIGHT 4
Verre, the Maid of Endymion
  • ATK:

  • 500

  • DEF:

  • 1400


(This card is always treated as a "Witchcrafter" card.) Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or "Magical Dimension" from your Deck to your hand.

R rarity
Volcanic Scattershot
R rarity
Volcanic Scattershot
R rarity
Volcanic Scattershot
FIRE 2
Volcanic Scattershot
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.

UR rarity
Endymion, the Mighty Master of Magic
UR rarity
Endymion, the Mighty Master of Magic
UR rarity
Endymion, the Mighty Master of Magic
DARK 78
Endymion, the Mighty Master of Magic
  • ATK:

  • 2800

  • DEF:

  • 1700


[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.

R rarity
Magical Abductor
R rarity
Magical Abductor
R rarity
Magical Abductor
EARTH 43
Magical Abductor
  • ATK:

  • 1700

  • DEF:

  • 1400


[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.

SR rarity
Cursed Bamboo Sword
SR rarity
Cursed Bamboo Sword
SR rarity
Cursed Bamboo Sword
Spell Equip
Cursed Bamboo Sword

    The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

    Card rarity
    DoomZ Command "D.O.O.M.D.U.R.G."
    Card rarity
    DoomZ Command "D.O.O.M.D.U.R.G."
    Card rarity
    DoomZ Command "D.O.O.M.D.U.R.G."
    Spell Equip
    DoomZ Command "D.O.O.M.D.U.R.G."

      Once per turn, during the Standby Phase: Inflict 500 damage to the controller of the equipped monster. A "DoomZ" monster equipped with this card, or a WIND Machine Xyz Monster that has this card as material, gains the following effects. ● Your opponent cannot target this card with card effects. ● Once per turn (Quick Effect): You can activate this effect; destroy 1 other face-up card you control, also for the rest of this turn, this card gains ATK equal to its own Level/Rank x 100, can attack directly, and if it battled, it is destroyed at the end of the Damage Step.

      N rarity
      Double Summon
      N rarity
      Double Summon
      N rarity
      Double Summon
      Spell Normal
      Double Summon

        You can conduct 2 Normal Summons/Sets this turn, not just 1.

        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        SR rarity
        Limited to 1 copy
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          SR rarity
          Golden Bamboo Sword
          SR rarity
          Golden Bamboo Sword
          SR rarity
          Golden Bamboo Sword
          Spell Normal
          Golden Bamboo Sword

            If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.

            SR rarity
            Into the Void
            SR rarity
            Into the Void
            SR rarity
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

              SR rarity
              Magia Magic - Thunder of Judgment
              SR rarity
              Magia Magic - Thunder of Judgment
              SR rarity
              Magia Magic - Thunder of Judgment
              Spell Normal
              Magia Magic - Thunder of Judgment

                (This card is always treated as a "Magistus" and "Endymion" card.) Send 1 other face-up "Magistus" card you control to the GY, or remove 2 Spell Counters from your field, then activate 1 of these effects (but you can only use each effect of "Magia Magic - Thunder of Judgment" once per turn); ● Special Summon 1 Spellcaster monster from your hand, face-up Extra Deck, or GY. ● Banish 1 other card on the field.

                SR rarity
                Magical Citadel of Endymion
                SR rarity
                Magical Citadel of Endymion
                SR rarity
                Magical Citadel of Endymion
                Spell Field
                Magical Citadel of Endymion

                  Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.

                  UR rarity
                  Original Bamboo Sword
                  UR rarity
                  Original Bamboo Sword
                  UR rarity
                  Original Bamboo Sword
                  Spell Equip
                  Original Bamboo Sword

                    The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".

                    Card rarity
                    Spell Power Attainment
                    Card rarity
                    Spell Power Attainment
                    Card rarity
                    Spell Power Attainment
                    Spell Quick
                    Spell Power Attainment

                      Add 1 card from your Deck or GY to your hand that mentions "Spell Counter" in its , except "Spell Power Attainment", then if you control a Level 7 or higher "Endymion" Monster Card, you can remove any number of Spell Counters from your field, and if you do, negate the effects of that many face-up cards your opponent controls, and if you do that, destroy them. You can only activate 1 "Spell Power Attainment" per turn.

                      R rarity
                      Spell Power Grasp
                      R rarity
                      Spell Power Grasp
                      R rarity
                      Spell Power Grasp
                      Spell Normal
                      Spell Power Grasp

                        Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.

                        SR rarity
                        Spell Power Mastery
                        SR rarity
                        Spell Power Mastery
                        SR rarity
                        Spell Power Mastery
                        Spell Normal
                        Spell Power Mastery

                          Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.

                          SR rarity
                          Spellbook of Knowledge
                          SR rarity
                          Spellbook of Knowledge
                          SR rarity
                          Spellbook of Knowledge
                          Spell Normal
                          Spellbook of Knowledge

                            Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                            Card rarity
                            Surprise Fusion
                            Card rarity
                            Surprise Fusion
                            Card rarity
                            Surprise Fusion
                            Spell Normal
                            Surprise Fusion

                              Target 1 face-up monster you control and declare 1 Monster Type and 1 Attribute; that monster becomes that Type and Attribute, then you can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control, including the targeted monster. You can banish this card from your GY; Tribute 1 Fusion Monster, and if you do, Special Summon 2 "Surprise Tokens" (Spellcaster/DARK/ATK 0/DEF 0) with a Level equal to the Level the Tributed monster had on the field. You can only use this effect of "Surprise Fusion" once per turn.

                              SR rarity
                              Temple of the Kings
                              SR rarity
                              Temple of the Kings
                              SR rarity
                              Temple of the Kings
                              Spell Continuous
                              Temple of the Kings

                                You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.

                                N rarity
                                Trismagistus
                                N rarity
                                Trismagistus
                                N rarity
                                Trismagistus
                                Spell Continuous
                                Trismagistus

                                  The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.

                                  UR rarity
                                  Upstart Goblin
                                  UR rarity
                                  Upstart Goblin
                                  UR rarity
                                  Upstart Goblin
                                  Spell Normal
                                  Upstart Goblin

                                    Draw 1 card, then your opponent gains 1000 LP.

                                    SR rarity
                                    Verre Magic - Lacrima of Light
                                    SR rarity
                                    Verre Magic - Lacrima of Light
                                    SR rarity
                                    Verre Magic - Lacrima of Light
                                    Spell Quick
                                    Verre Magic - Lacrima of Light

                                      (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.

                                      SR rarity
                                      Wonder Wand
                                      SR rarity
                                      Wonder Wand
                                      SR rarity
                                      Wonder Wand
                                      Spell Equip
                                      Wonder Wand

                                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                                        R rarity
                                        Xyz Territory
                                        R rarity
                                        Xyz Territory
                                        R rarity
                                        Xyz Territory
                                        Spell Field
                                        Xyz Territory

                                          When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.

                                          SR rarity
                                          Imperial Iron Wall
                                          SR rarity
                                          Imperial Iron Wall
                                          SR rarity
                                          Imperial Iron Wall
                                          Trap Continuous
                                          Imperial Iron Wall

                                            Neither player can banish cards.

                                            Extra Deck

                                            UR rarity
                                            Dark Magician of Destruction
                                            UR rarity
                                            Dark Magician of Destruction
                                            UR rarity
                                            Dark Magician of Destruction
                                            DARK 8
                                            Dark Magician of Destruction
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2600


                                            "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

                                            SR rarity
                                            Artemis, the Magistus Moon Maiden
                                            SR rarity
                                            Artemis, the Magistus Moon Maiden
                                            SR rarity
                                            Artemis, the Magistus Moon Maiden
                                            LIGHT
                                            Artemis, the Magistus Moon Maiden
                                            • ATK:

                                            • 800

                                            • LINK-1

                                            Link Arrow:

                                            Top


                                            1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                                            Card rarity
                                            Bazoo the Soul-Devourer
                                            Card rarity
                                            Bazoo the Soul-Devourer
                                            Card rarity
                                            Bazoo the Soul-Devourer
                                            EARTH
                                            Bazoo the Soul-Devourer
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 900


                                            3 Level 4 monsters Any Xyz Material detached from a monster is banished instead of going to the GY. Once per Chain, if a Monster Card(s) is sent to the GY (except during the Damage Step): You can detach 1 material from this card. If the last material(s) is detached from this card (except during the Damage Step): You can target 3 cards in the GY(s); attach them to this card.

                                            Need 11 UR

                                            Card rarity
                                            Verre, the Maid of Endymion1 copy
                                            UR rarity
                                            Dark Magician of Destruction1 copy
                                            UR rarity
                                            Endymion, the Mighty Master of Magic1 copy
                                            Card rarity
                                            Bazoo the Soul-Devourer1 copy
                                            Card rarity
                                            DoomZ Command "D.O.O.M.D.U.R.G."1 copy
                                            UR rarity
                                            Original Bamboo Sword1 copy
                                            Card rarity
                                            Spell Power Attainment1 copy
                                            Card rarity
                                            Surprise Fusion1 copy
                                            UR rarity
                                            Upstart Goblin3 copies

                                            Main: 42 Extra: 3

                                            N rarity
                                            3 copiesRoyal Magical Library
                                            N rarity
                                            3 copiesRoyal Magical Library
                                            N rarity
                                            Royal Magical Library
                                            LIGHT 4
                                            Royal Magical Library
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 2000


                                            Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


                                            SR rarity
                                            3 copiesSummoner Monk
                                            SR rarity
                                            3 copiesSummoner Monk
                                            SR rarity
                                            Summoner Monk
                                            DARK 4
                                            Summoner Monk
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 1600


                                            While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                                            Card rarity
                                            1 copyVerre, the Maid of Endymion
                                            Card rarity
                                            1 copyVerre, the Maid of Endymion
                                            Card rarity
                                            Verre, the Maid of Endymion
                                            LIGHT 4
                                            Verre, the Maid of Endymion
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 1400


                                            (This card is always treated as a "Witchcrafter" card.) Gains 2300 ATK while you have "Regulus, the Prince of Endymion" in your field or GY. You can only use each of the following effects of "Verre, the Maid of Endymion" once per turn. During your Main Phase, if a Spell Card or effect was activated this turn: You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 "Witchcrafter" Spell/Trap or "Magical Dimension" from your Deck to your hand.


                                            R rarity
                                            2 copiesVolcanic Scattershot
                                            R rarity
                                            2 copiesVolcanic Scattershot
                                            R rarity
                                            Volcanic Scattershot
                                            FIRE 2
                                            Volcanic Scattershot
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 0


                                            If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.


                                            UR rarity
                                            1 copyEndymion, the Mighty Master of Magic
                                            UR rarity
                                            1 copyEndymion, the Mighty Master of Magic
                                            UR rarity
                                            Endymion, the Mighty Master of Magic
                                            DARK 78
                                            Endymion, the Mighty Master of Magic
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 1700


                                            [ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.


                                            R rarity
                                            1 copyMagical Abductor
                                            R rarity
                                            1 copyMagical Abductor
                                            R rarity
                                            Magical Abductor
                                            EARTH 43
                                            Magical Abductor
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1400


                                            [ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand. [ Monster Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.


                                            SR rarity
                                            3 copiesCursed Bamboo Sword
                                            SR rarity
                                            3 copiesCursed Bamboo Sword
                                            SR rarity
                                            Cursed Bamboo Sword
                                            Spell Equip
                                            Cursed Bamboo Sword

                                              The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                                              Card rarity
                                              1 copyDoomZ Command "D.O.O.M.D.U.R.G."
                                              Card rarity
                                              1 copyDoomZ Command "D.O.O.M.D.U.R.G."
                                              Card rarity
                                              DoomZ Command "D.O.O.M.D.U.R.G."
                                              Spell Equip
                                              DoomZ Command "D.O.O.M.D.U.R.G."

                                                Once per turn, during the Standby Phase: Inflict 500 damage to the controller of the equipped monster. A "DoomZ" monster equipped with this card, or a WIND Machine Xyz Monster that has this card as material, gains the following effects. ● Your opponent cannot target this card with card effects. ● Once per turn (Quick Effect): You can activate this effect; destroy 1 other face-up card you control, also for the rest of this turn, this card gains ATK equal to its own Level/Rank x 100, can attack directly, and if it battled, it is destroyed at the end of the Damage Step.


                                                N rarity
                                                1 copyDouble Summon
                                                N rarity
                                                1 copyDouble Summon
                                                N rarity
                                                Double Summon
                                                Spell Normal
                                                Double Summon

                                                  You can conduct 2 Normal Summons/Sets this turn, not just 1.


                                                  SR rarity
                                                  Limited to 1 copy
                                                  1 copyFoolish Burial Goods
                                                  SR rarity
                                                  Limited to 1 copy
                                                  1 copyFoolish Burial Goods
                                                  SR rarity
                                                  Limited to 1 copy
                                                  Foolish Burial Goods
                                                  Spell Normal
                                                  Foolish Burial Goods

                                                    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                                    SR rarity
                                                    3 copiesGolden Bamboo Sword
                                                    SR rarity
                                                    3 copiesGolden Bamboo Sword
                                                    SR rarity
                                                    Golden Bamboo Sword
                                                    Spell Normal
                                                    Golden Bamboo Sword

                                                      If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                                                      SR rarity
                                                      3 copiesInto the Void
                                                      SR rarity
                                                      3 copiesInto the Void
                                                      SR rarity
                                                      Into the Void
                                                      Spell Normal
                                                      Into the Void

                                                        If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                                        SR rarity
                                                        1 copyMagia Magic - Thunder of Judgment
                                                        SR rarity
                                                        1 copyMagia Magic - Thunder of Judgment
                                                        SR rarity
                                                        Magia Magic - Thunder of Judgment
                                                        Spell Normal
                                                        Magia Magic - Thunder of Judgment

                                                          (This card is always treated as a "Magistus" and "Endymion" card.) Send 1 other face-up "Magistus" card you control to the GY, or remove 2 Spell Counters from your field, then activate 1 of these effects (but you can only use each effect of "Magia Magic - Thunder of Judgment" once per turn); ● Special Summon 1 Spellcaster monster from your hand, face-up Extra Deck, or GY. ● Banish 1 other card on the field.


                                                          SR rarity
                                                          1 copyMagical Citadel of Endymion
                                                          SR rarity
                                                          1 copyMagical Citadel of Endymion
                                                          SR rarity
                                                          Magical Citadel of Endymion
                                                          Spell Field
                                                          Magical Citadel of Endymion

                                                            Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from a card you control, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.


                                                            UR rarity
                                                            1 copyOriginal Bamboo Sword
                                                            UR rarity
                                                            1 copyOriginal Bamboo Sword
                                                            UR rarity
                                                            Original Bamboo Sword
                                                            Spell Equip
                                                            Original Bamboo Sword

                                                              The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                                              Card rarity
                                                              1 copySpell Power Attainment
                                                              Card rarity
                                                              1 copySpell Power Attainment
                                                              Card rarity
                                                              Spell Power Attainment
                                                              Spell Quick
                                                              Spell Power Attainment

                                                                Add 1 card from your Deck or GY to your hand that mentions "Spell Counter" in its , except "Spell Power Attainment", then if you control a Level 7 or higher "Endymion" Monster Card, you can remove any number of Spell Counters from your field, and if you do, negate the effects of that many face-up cards your opponent controls, and if you do that, destroy them. You can only activate 1 "Spell Power Attainment" per turn.


                                                                R rarity
                                                                1 copySpell Power Grasp
                                                                R rarity
                                                                1 copySpell Power Grasp
                                                                R rarity
                                                                Spell Power Grasp
                                                                Spell Normal
                                                                Spell Power Grasp

                                                                  Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.


                                                                  SR rarity
                                                                  1 copySpell Power Mastery
                                                                  SR rarity
                                                                  1 copySpell Power Mastery
                                                                  SR rarity
                                                                  Spell Power Mastery
                                                                  Spell Normal
                                                                  Spell Power Mastery

                                                                    Add 1 "Endymion" card from your Deck to your hand, then you can count the number of "Spell Power Mastery" and "Spell Power Grasp" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 "Spell Power Mastery" per turn.


                                                                    SR rarity
                                                                    1 copySpellbook of Knowledge
                                                                    SR rarity
                                                                    1 copySpellbook of Knowledge
                                                                    SR rarity
                                                                    Spellbook of Knowledge
                                                                    Spell Normal
                                                                    Spellbook of Knowledge

                                                                      Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                                      Card rarity
                                                                      1 copySurprise Fusion
                                                                      Card rarity
                                                                      1 copySurprise Fusion
                                                                      Card rarity
                                                                      Surprise Fusion
                                                                      Spell Normal
                                                                      Surprise Fusion

                                                                        Target 1 face-up monster you control and declare 1 Monster Type and 1 Attribute; that monster becomes that Type and Attribute, then you can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control, including the targeted monster. You can banish this card from your GY; Tribute 1 Fusion Monster, and if you do, Special Summon 2 "Surprise Tokens" (Spellcaster/DARK/ATK 0/DEF 0) with a Level equal to the Level the Tributed monster had on the field. You can only use this effect of "Surprise Fusion" once per turn.


                                                                        SR rarity
                                                                        1 copyTemple of the Kings
                                                                        SR rarity
                                                                        1 copyTemple of the Kings
                                                                        SR rarity
                                                                        Temple of the Kings
                                                                        Spell Continuous
                                                                        Temple of the Kings

                                                                          You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                                                          N rarity
                                                                          1 copyTrismagistus
                                                                          N rarity
                                                                          1 copyTrismagistus
                                                                          N rarity
                                                                          Trismagistus
                                                                          Spell Continuous
                                                                          Trismagistus

                                                                            The first time each "Magistus" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of "Trismagistus" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of "Magistus" monsters with different names from your hand.


                                                                            UR rarity
                                                                            3 copiesUpstart Goblin
                                                                            UR rarity
                                                                            3 copiesUpstart Goblin
                                                                            UR rarity
                                                                            Upstart Goblin
                                                                            Spell Normal
                                                                            Upstart Goblin

                                                                              Draw 1 card, then your opponent gains 1000 LP.


                                                                              SR rarity
                                                                              1 copyVerre Magic - Lacrima of Light
                                                                              SR rarity
                                                                              1 copyVerre Magic - Lacrima of Light
                                                                              SR rarity
                                                                              Verre Magic - Lacrima of Light
                                                                              Spell Quick
                                                                              Verre Magic - Lacrima of Light

                                                                                (This card is always treated as a "Magistus" and "Witchcrafter" card.) Activate 1 of these effects (but you can only use each effect of "Verre Magic - Lacrima of Light" once per turn); ● If you control a "Magistus" or "Witchcrafter" monster: Send 1 Spellcaster monster or 1 Spell from your Deck to the GY. ● When your opponent activates a card or effect: Special Summon 1 "Magistus" or "Witchcrafter" monster from your hand or Deck.


                                                                                SR rarity
                                                                                3 copiesWonder Wand
                                                                                SR rarity
                                                                                3 copiesWonder Wand
                                                                                SR rarity
                                                                                Wonder Wand
                                                                                Spell Equip
                                                                                Wonder Wand

                                                                                  Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                                                  R rarity
                                                                                  1 copyXyz Territory
                                                                                  R rarity
                                                                                  1 copyXyz Territory
                                                                                  R rarity
                                                                                  Xyz Territory
                                                                                  Spell Field
                                                                                  Xyz Territory

                                                                                    When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF x its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.


                                                                                    SR rarity
                                                                                    1 copyImperial Iron Wall
                                                                                    SR rarity
                                                                                    1 copyImperial Iron Wall
                                                                                    SR rarity
                                                                                    Imperial Iron Wall
                                                                                    Trap Continuous
                                                                                    Imperial Iron Wall

                                                                                      Neither player can banish cards.


                                                                                      UR rarity
                                                                                      1 copyDark Magician of Destruction
                                                                                      UR rarity
                                                                                      1 copyDark Magician of Destruction
                                                                                      UR rarity
                                                                                      Dark Magician of Destruction
                                                                                      DARK 8
                                                                                      Dark Magician of Destruction
                                                                                      • ATK:

                                                                                      • 2800

                                                                                      • DEF:

                                                                                      • 2600


                                                                                      "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                                                      SR rarity
                                                                                      1 copyArtemis, the Magistus Moon Maiden
                                                                                      SR rarity
                                                                                      1 copyArtemis, the Magistus Moon Maiden
                                                                                      SR rarity
                                                                                      Artemis, the Magistus Moon Maiden
                                                                                      LIGHT
                                                                                      Artemis, the Magistus Moon Maiden
                                                                                      • ATK:

                                                                                      • 800

                                                                                      • LINK-1

                                                                                      Link Arrow:

                                                                                      Top


                                                                                      1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                                                      Card rarity
                                                                                      1 copyBazoo the Soul-Devourer
                                                                                      Card rarity
                                                                                      1 copyBazoo the Soul-Devourer
                                                                                      Card rarity
                                                                                      Bazoo the Soul-Devourer
                                                                                      EARTH
                                                                                      Bazoo the Soul-Devourer
                                                                                      • ATK:

                                                                                      • 2500

                                                                                      • DEF:

                                                                                      • 900


                                                                                      3 Level 4 monsters Any Xyz Material detached from a monster is banished instead of going to the GY. Once per Chain, if a Monster Card(s) is sent to the GY (except during the Damage Step): You can detach 1 material from this card. If the last material(s) is detached from this card (except during the Damage Step): You can target 3 cards in the GY(s); attach them to this card.


                                                                                      master-duel
                                                                                      Bamboo Sword
                                                                                      5







                                                                                      https://metaduelist.com/
                                                                                      Toparrow_upward