Bamboo Sword Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
N Rarity
Royal Magical Library
LIGHT 4
Royal Magical Library
  • ATK:

  • 0

  • DEF:

  • 2000


Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
SR Rarity
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
UR Rarity
Performapal Monkeyboard
EARTH 61
Performapal Monkeyboard
  • ATK:

  • 1000

  • DEF:

  • 2400


[ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).

UR Rarity
Chicken Game
UR Rarity
Chicken Game
UR Rarity
Chicken Game
Spell Field
Chicken Game

    The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

    SR Rarity
    Cursed Bamboo Sword
    SR Rarity
    Cursed Bamboo Sword
    SR Rarity
    Cursed Bamboo Sword
    Spell Equip
    Cursed Bamboo Sword

      The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

      N Rarity
      Double Summon
      N Rarity
      Double Summon
      N Rarity
      Double Summon
      Spell Normal
      Double Summon

        You can conduct 2 Normal Summons/Sets this turn, not just 1.

        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        SR Rarity
        Foolish Burial Goods
        Spell Normal
        Foolish Burial Goods

          Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.

          SR Rarity
          Golden Bamboo Sword
          SR Rarity
          Golden Bamboo Sword
          SR Rarity
          Golden Bamboo Sword
          Spell Normal
          Golden Bamboo Sword

            If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.

            SR Rarity
            Into the Void
            SR Rarity
            Into the Void
            SR Rarity
            Into the Void
            Spell Normal
            Into the Void

              If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

              UR Rarity
              Original Bamboo Sword
              UR Rarity
              Original Bamboo Sword
              UR Rarity
              Original Bamboo Sword
              Spell Equip
              Original Bamboo Sword

                The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".

                UR Rarity
                Upstart Goblin
                UR Rarity
                Upstart Goblin
                UR Rarity
                Upstart Goblin
                Spell Normal
                Upstart Goblin

                  Draw 1 card, then your opponent gains 1000 LP.

                  SR Rarity
                  Wonder Wand
                  SR Rarity
                  Wonder Wand
                  SR Rarity
                  Wonder Wand
                  Spell Equip
                  Wonder Wand

                    Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                    Extra Deck

                    SR Rarity
                    Artemis, the Magistus Moon Maiden
                    SR Rarity
                    Artemis, the Magistus Moon Maiden
                    SR Rarity
                    Artemis, the Magistus Moon Maiden
                    LIGHT
                    Artemis, the Magistus Moon Maiden
                    • ATK:

                    • 800

                    • LINK-1

                    Link Arrow:

                    Top


                    1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.

                    Need 15 UR

                    UR Rarity
                    Magicians' Souls1 card
                    UR Rarity
                    Performapal Monkeyboard1 card
                    UR Rarity
                    Illusion of Chaos3 card
                    UR Rarity
                    Ghostrick Angel of Mischief1 card
                    UR Rarity
                    Ghostrick Dullahan1 card
                    UR Rarity
                    Chicken Game3 card
                    UR Rarity
                    Land Flipping1 card
                    UR Rarity
                    Original Bamboo Sword1 card
                    UR Rarity
                    Upstart Goblin3 card

                    Main: 40 Extra: 8

                    UR Rarity
                    1 cardMagicians' Souls
                    UR Rarity
                    1 cardMagicians' Souls
                    Magicians' Souls
                    DARK 1
                    Magicians' Souls
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                    N Rarity
                    3 cardRoyal Magical Library
                    N Rarity
                    3 cardRoyal Magical Library
                    Royal Magical Library
                    LIGHT 4
                    Royal Magical Library
                    • ATK:

                    • 0

                    • DEF:

                    • 2000


                    Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.


                    SR Rarity
                    3 cardSummoner Monk
                    SR Rarity
                    3 cardSummoner Monk
                    Summoner Monk
                    DARK 4
                    Summoner Monk
                    • ATK:

                    • 800

                    • DEF:

                    • 1600


                    While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


                    N Rarity
                    1 cardPerformapal Lizardraw
                    N Rarity
                    1 cardPerformapal Lizardraw
                    Performapal Lizardraw
                    EARTH 36
                    Performapal Lizardraw
                    • ATK:

                    • 1200

                    • DEF:

                    • 600


                    [ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


                    UR Rarity
                    1 cardPerformapal Monkeyboard
                    UR Rarity
                    1 cardPerformapal Monkeyboard
                    Performapal Monkeyboard
                    EARTH 61
                    Performapal Monkeyboard
                    • ATK:

                    • 1000

                    • DEF:

                    • 2400


                    [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


                    UR Rarity
                    3 cardIllusion of Chaos
                    UR Rarity
                    3 cardIllusion of Chaos
                    Illusion of Chaos
                    DARK 7
                    Illusion of Chaos
                    • ATK:

                    • 2100

                    • DEF:

                    • 2500


                    You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


                    SR Rarity
                    1 cardMagical Hound
                    SR Rarity
                    1 cardMagical Hound
                    Magical Hound
                    EARTH 1
                    Magical Hound
                    • ATK:

                    • 500

                    • DEF:

                    • 800


                    If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of "Magical Hound" once per Duel.


                    SR Rarity
                    2 cardAllure of Darkness
                    SR Rarity
                    2 cardAllure of Darkness
                    Allure of Darkness
                    Spell Normal
                    Allure of Darkness

                      Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


                      UR Rarity
                      3 cardChicken Game
                      UR Rarity
                      3 cardChicken Game
                      Chicken Game
                      Spell Field
                      Chicken Game

                        The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


                        SR Rarity
                        3 cardCursed Bamboo Sword
                        SR Rarity
                        3 cardCursed Bamboo Sword
                        Cursed Bamboo Sword
                        Spell Equip
                        Cursed Bamboo Sword

                          The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


                          N Rarity
                          1 cardDouble Summon
                          N Rarity
                          1 cardDouble Summon
                          Double Summon
                          Spell Normal
                          Double Summon

                            You can conduct 2 Normal Summons/Sets this turn, not just 1.


                            SR Rarity
                            1 cardFoolish Burial Goods
                            SR Rarity
                            1 cardFoolish Burial Goods
                            Foolish Burial Goods
                            Spell Normal
                            Foolish Burial Goods

                              Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                              SR Rarity
                              3 cardGolden Bamboo Sword
                              SR Rarity
                              3 cardGolden Bamboo Sword
                              Golden Bamboo Sword
                              Spell Normal
                              Golden Bamboo Sword

                                If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                                SR Rarity
                                3 cardInto the Void
                                SR Rarity
                                3 cardInto the Void
                                Into the Void
                                Spell Normal
                                Into the Void

                                  If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                                  UR Rarity
                                  1 cardLand Flipping
                                  UR Rarity
                                  1 cardLand Flipping
                                  Land Flipping
                                  Spell Normal
                                  Land Flipping

                                    Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 "Land Flipping" per turn.


                                    R Rarity
                                    1 cardLyrilusc - Bird Sanctuary
                                    R Rarity
                                    1 cardLyrilusc - Bird Sanctuary
                                    Lyrilusc - Bird Sanctuary
                                    Spell Continuous
                                    Lyrilusc - Bird Sanctuary

                                      You can target 2 Winged Beast Xyz Monsters you control; attach 1 of those monsters to the other as material. (Transfer its materials to that monster.) If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of "Lyrilusc - Bird Sanctuary" once per turn.


                                      UR Rarity
                                      1 cardOriginal Bamboo Sword
                                      UR Rarity
                                      1 cardOriginal Bamboo Sword
                                      Original Bamboo Sword
                                      Spell Equip
                                      Original Bamboo Sword

                                        The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                                        SR Rarity
                                        1 cardTemple of the Kings
                                        SR Rarity
                                        1 cardTemple of the Kings
                                        Temple of the Kings
                                        Spell Continuous
                                        Temple of the Kings

                                          You can activate 1 Trap Card the turn it was Set. You can send 1 "Mystical Beast of Serket" in your Monster Zone and this card you control to the Graveyard; Special Summon 1 monster from your hand or Deck, or 1 Fusion Monster from your Extra Deck. You can only use each effect of "Temple of the Kings" once per turn.


                                          UR Rarity
                                          3 cardUpstart Goblin
                                          UR Rarity
                                          3 cardUpstart Goblin
                                          Upstart Goblin
                                          Spell Normal
                                          Upstart Goblin

                                            Draw 1 card, then your opponent gains 1000 LP.


                                            SR Rarity
                                            3 cardWonder Wand
                                            SR Rarity
                                            3 cardWonder Wand
                                            Wonder Wand
                                            Spell Equip
                                            Wonder Wand

                                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                              R Rarity
                                              1 cardDNA Surgery
                                              R Rarity
                                              1 cardDNA Surgery
                                              DNA Surgery
                                              Trap Continuous
                                              DNA Surgery

                                                Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.


                                                SR Rarity
                                                1 cardArtemis, the Magistus Moon Maiden
                                                SR Rarity
                                                1 cardArtemis, the Magistus Moon Maiden
                                                Artemis, the Magistus Moon Maiden
                                                LIGHT
                                                Artemis, the Magistus Moon Maiden
                                                • ATK:

                                                • 800

                                                • LINK-1

                                                Link Arrow:

                                                Top


                                                1 Level 4 or lower Spellcaster monster If another "Magistus" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 "Magistus" monster from your Deck to your hand. You can only use each effect of "Artemis, the Magistus Moon Maiden" once per turn. You can only Special Summon "Artemis, the Magistus Moon Maiden" once per turn.


                                                UR Rarity
                                                1 cardGhostrick Angel of Mischief
                                                UR Rarity
                                                1 cardGhostrick Angel of Mischief
                                                Ghostrick Angel of Mischief
                                                DARK
                                                Ghostrick Angel of Mischief
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 2500


                                                2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                                UR Rarity
                                                1 cardGhostrick Dullahan
                                                UR Rarity
                                                1 cardGhostrick Dullahan
                                                Ghostrick Dullahan
                                                DARK
                                                Ghostrick Dullahan
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 0


                                                2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                R Rarity
                                                1 cardZoodiac Boarbow
                                                R Rarity
                                                1 cardZoodiac Boarbow
                                                Zoodiac Boarbow
                                                EARTH
                                                Zoodiac Boarbow
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                5 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


                                                N Rarity
                                                2 cardZoodiac Chakanine
                                                N Rarity
                                                2 cardZoodiac Chakanine
                                                Zoodiac Chakanine
                                                EARTH
                                                Zoodiac Chakanine
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                2 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Chakanine" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Zoodiac" monster in your Graveyard; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.


                                                R Rarity
                                                1 cardZoodiac Hammerkong
                                                R Rarity
                                                1 cardZoodiac Hammerkong
                                                Zoodiac Hammerkong
                                                EARTH
                                                Zoodiac Hammerkong
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                3 or more Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Hammerkong" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up "Zoodiac" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.


                                                R Rarity
                                                1 cardZoodiac Tigermortar
                                                R Rarity
                                                1 cardZoodiac Tigermortar
                                                Zoodiac Tigermortar
                                                EARTH
                                                Zoodiac Tigermortar
                                                • ATK:

                                                • -1

                                                • DEF:

                                                • -1


                                                3 Level 4 monsters Once per turn, you can also Xyz Summon "Zoodiac Tigermortar" by using 1 "Zoodiac" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all "Zoodiac" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.



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