Bamboo Sword Deck Breakdown
Main Deck

x1 in 100%

x1 in 100%


DARK
3Exodia the Forbidden One
ATK:
1000
DEF:
1000
If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.

x3 in 100%

x3 in 100%


LIGHT
4Royal Magical Library
ATK:
0
DEF:
2000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.

x1 in 100%

x1 in 100%


DARK
1Left Arm of the Forbidden One
ATK:
200
DEF:
300
A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.

x1 in 100%

x1 in 100%


DARK
1Left Leg of the Forbidden One
ATK:
200
DEF:
300
A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.

x1 in 100%

x1 in 100%


DARK
1Right Arm of the Forbidden One
ATK:
200
DEF:
300
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

x1 in 100%

x1 in 100%


DARK
1Right Leg of the Forbidden One
ATK:
200
DEF:
300
A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.

x1 in 100%

x1 in 100%


LIGHT
5
4Anchamoufrite
ATK:
1800
DEF:
0
[ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.

x3 in 100%

x3 in 100%


Spell
FieldChicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.

x3 in 100%

x3 in 100%


Spell
NormalCup of Ace
Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.

x3 in 100%

x3 in 100%


Spell
EquipCursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".

x2 in 100%

x2 in 100%


Spell
NormalDark Factory of Mass Production
Target 2 Normal Monsters in your GY; add them to your hand.

x1 in 100%

x1 in 100%


Spell
NormalDouble Summon
You can conduct 2 Normal Summons/Sets this turn, not just 1.

x3 in 100%

x3 in 100%


Spell
NormalGolden Bamboo Sword
If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.

x2 in 100%

x2 in 100%


Spell
QuickHand Destruction
Each player sends 2 cards from their hand to the GY, then draws 2 cards.

x3 in 100%

x3 in 100%


Spell
NormalInto the Void
If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.

x2 in 100%

x2 in 100%


Spell
NormalMagical Mallet
Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.

x2 in 100%

x2 in 100%


Spell
NormalMagical Stone Excavation
Discard 2 cards, then target 1 Spell in your GY; add it to your hand.

x1 in 100%

x1 in 100%


Spell
NormalOne Day of Peace
Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

x1 in 100%

x1 in 100%


Spell
NormalPiri Reis Map
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.

x1 in 100%

x1 in 100%


Spell
NormalPot of Duality
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.
Main: 40






LIGHT
5
4Anchamoufrite
ATK:
1800
DEF:
0
[ Pendulum Effect ] If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.






Spell
FieldChicken Game
The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.






Spell
EquipCursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".






Spell
NormalPiri Reis Map
At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.







